Serenity C2 Episode 3 (Devlog 7)
Hey everyone, another brief devlog along with a Christmas render for you guys - Shade tried to stop Fade from lighting the Christmas tree. I may be pretty quiet through the rest of this month because I have a lot on my plate. Here is what is happening and how it will affect the update...
First of all, I honestly thought that this year I would have more dev time through the holidays, but it just hasn't worked out that way. Episode 3 has been a long time coming - a long time since episode 2 was released if you ignore that I worked on Last Human twice in between. Everyone knows by now that if I write something and find later that it doesn't work, I will scrap everything and start again. I have no qualms with doing that because I want the story to be what I envision for it. So, this long delay between episode 2 and 3 is NOT the norm for those who are worried. That message is mostly for those who are new to Serenity/Last Human and how I work. I will never abandon either project!
With that said, I have begun rendering images for episode 3. I have already created scenes to work from; that is usually the first step when I get to this stage. I do have 2 other new scenes I need to setup, but I'll do those when I get to that point. I don't expect those to be difficult. However, due to the added workload from my full-time job, family stuff and holidays... It's going to be at least the end of January before I have a release ready. The number of images I can render in a day depends a lot on how busy I am with my job. If there are a lot of interruptions, then I may only get a few done. If I have a full day without interruptions, I can usually get anywhere from 25 to 80 renders done (depending on the type of scene - NOT counting animations). This update will have around 1500 images (again, NOT counting animations). Animations are a different beast. I have spent a day or even 2 days on one animation. And I have 18 animations currently coded into this one episode. Granted, some of those animations are easy ones, but not all of them.
Anyway, that's all I have for now my friends. I'll probably be in Discord a good bit but may not post on here for a while outside of any special renders I come up with. So, drop into our channel and say hello! If I don't talk to you before... A very Merry Christmas and Happy New Year to all of you and your families. I love you all, I really mean that. ...Fire
Get Serenity Chapter 2
Serenity Chapter 2
New adventures and fun await in Serenity Chapter 2!
Status | In development |
Author | N2TheFire |
Genre | Visual Novel |
Languages | English |
More posts
- Serenity C2 Episode 4 (Devlog 7)2 days ago
- Serenity C2 Episode 4 (Devlog 6)23 days ago
- Serenity Chapter 2: Episode 5 preview37 days ago
- Serenity C2 Episode 4 (Devlog 5)41 days ago
- N2TheFire Games - Personal Update59 days ago
- Serenity C2 Episode 4 (Devlog 3)68 days ago
- Serenity C2 Episode 4 (Devlog 2)75 days ago
- Serenity C2 Episode 4 (Devlog 1)83 days ago
- Serenity post-release & Last Human updatesMar 20, 2024
- Serenity Chapter 2 (Episode 3) Release - Public!Mar 19, 2024
Comments
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Honestly, if people start getting on your ass over taking time with the update, just remind them of the dozens of AAA games that were ruined because of developers bending their knees to either pressure from publishers or players themselves. Alongside with a calm and polite "shove it up your ass" if they don't shut the fuck up.
Take your time, Fire.
Dw about it fam we can all w8 for that when the time comes and we all know it's going to be worth it + we know you won't abandon this masterpiece, You focus on whatever it is you wanna do in the mean time maybe some spend some quality time for yourself and your family also Merry Christmas and Happy New Year from me to you :D lol
Don't worry N2TheFire, a good postponed released game is better then a bad early released game and even thought i can't wait for the new episode, i will wait patently, maybe :D