Last Human Ep4 (Devlog 9)


Hello my friends, I hope you all had a great weekend!

So today I find myself doing some double work because of a stupid mistake I made in almost all the renders from a scene I was working on. When you do a game with cat girls (or Nekos if you prefer), there are a few things you have to be careful of because the ears and tail are 'items' you add to characters. Sometimes though, there is a need to remove the ears (like if they'll be using a helmet or something) because they'll bleed through. I had made and saved a version of one of the girls for this scene where she would have the cat suit (armor) on. For that, you make her bald with no cat ears because you only see her helmet. Well, when I created the part where she removes the helmet, I edited her with the cat suit without the helmet, put her hair back, and I forgot to turn her ears back on. It was a totally stupid, noob thing. I kept working that way for quite a while, never noticing her ears were missing.

What happens is you get going, things are going great... you get a lot done and BAM! You decide to go through the renders and check for issues. You almost forget about those cat ears (it's easier to do than you think). When I noticed this, well... <sigh>... At first, it was around 40 renders. At the end of all my checking... it's 79 renders in total. I have to redo all of them. Yes, that is a setback and all because of a bonehead lack of attention on my part. It isn't really double work but might as well be. I save EVERY scene before I render it. So, all I really have to do is reload the scenes, replace that character in the scene with the corrected one, save it, and render it again (replacing the bad ones). I have about 25 of them done right now and just working my way through them. It's like my dad always used to say when an issue gets in your way - the only way through this mess is just 'through it'. So, we press on and get it done. No sense complaining when you've got a job to do. So, I'll smile and press on as usual.

And speaking of this scene, it's a long one... 292 lines of code, 127 renders. I was just over half way through it when I realized my mistake. Bright side... glad I caught it when I did. And lesson learned... will definitely have to pay closer attention in the future. Even with this little setback, I still feel like I'm on track to have this update ready by July 28th (my birthday). I'll be a little disappointed if I can't finish it by that day, but if it does run beyond that date, it won't be by much I don't think.

Well, not much more to talk about right now. And I just want to get back to redoing these images and try to get them done by tomorrow so that I can finish the scene and move on. Enjoy the rest of your Sunday and for those of you who are already back at work because its Monday for you, take your time and just get through the week. Take care guys and gals, love you all, ...Fire

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Comments

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(+1)

maybe hang up a piece of paper or something with the message "double or triple check everything" as a reminder, just to try and avoid such misshaps in the future. :P

cant wait to see some more tail and keep up the excellent work :D

Only fair to expect that when they take the helmet off, the ears stay flat for a while  :)

(+2)

You are fine fam we know how much you worked hard on these so a mistake or too can happen but at least you try to make it right stay awesome always Fire :D

(+1)

Don't worry. We all have Homer Simpson moments. Just remember that sexy nekos and a great story are worth it.